Chris Herring

 Flash Developer

 London

Archive for August 2009

Facebook API: Who and your App?

25/08/09

When creating a Facebook App with the Adobe Flash Facebook API, it’s pretty useful to know which of the users friends, has also added your Facebook App for scoreboards etc. A simple FacebookCall using GetAppUsers and then interpreting the returned data with GetAppUserData can yield an array of UID’s or raw XML. The code below [...]

 

Sequential Randomness

20/08/09

Perlin Noise can be a great way of adding some sequential random movement to an animation or an effect. Originally used in the used in the 1982 film Tron Perlin Noise is a procedural texture used by 3D Artists ever since to make large textures appear more natural.

Although we’ve not going to start texturing large [...]