Chris Herring

 Flash Developer

 London

Archive for the ‘Experiments’ Category

Sequential Randomness

20/08/09

Perlin Noise can be a great way of adding some sequential random movement to an animation or an effect. Originally used in the used in the 1982 film Tron Perlin Noise is a procedural texture used by 3D Artists ever since to make large textures appear more natural.

Although we’ve not going to start texturing large [...]

 

Painting with Particles

29/07/09

Painting with Particles is a mini Flash/ Actionscript 3 project I produced using the Flint Particle system. I came across Flint a few months ago because of its incredible smoke effects, and after a few tests I thought I would have a crack at producing something slightly different. The main reason behind creating a simple [...]

 

Faceflash Facebook

28/07/09

So Adobe and Facebook came together a few months ago and released a full blown API for Flash/Actionscript 3, well released maybe more re-branded an existing API by Jason Crist. Anyway the API is very detailed, and as far as I aware well documented. Thought after a few weeks it’s probably worth looking into, [...]

 

Placing Particles

27/07/09

Papervision is great but I sometimes feel that I would be a lot better off with a greater understanding of 3D Math. Therefore this post based upon an experiment I did a little while ago, with the aim of generating a sphere of particles and improving my 3D Math.
The following picture is close to what [...]

 

lineTo Art

22/07/09

Odosketch has been around for a few days now, and has been recently made S.O.T.D by FWA. Its a great little drawing tool where people are creating really impressive sketches, and the best bit being you can watch their drawings play back. I thought I’ll have a little attempt at trying to recreate one of [...]

 

workspace.cleanup();

17/07/09

My project workspace at home and at work is full of little experiments or mini projects which never get finished or tidied up, and consequently not seen. Therefore I’ve decided to do a little cleanup and post them up here in whatever state or standard they are.
A couple of months ago I created a couple [...]

 

Papervision: Mapping 2D in 3D

14/06/09

There are many ways to improve the performance of your Papervision application, and in my first blog post in a few months I’ll cover the technique of mapping a 2D sprite to an object in 3D Papervision. The main concept of this technique is two reduce the number of elements rendered in 3D to a [...]

 

Mapping Music: Part 2

16/01/09

After getting slightly distracted with the makeover I gave this blog last week and getting stuck into other work this week, I managed to spend a few hours this morning working on my Google Maps and Last FM mashup. Not to much to report, although I did managed to calculate a chart for the most [...]

 

Mapping Music: Part 1

05/01/09

Mapping music is the title of a little project I started over the weekend, hopefully over the forthcoming days I shall be blogging on its development. The idea is to use information gathered via Last FM and the visualize this geographically for Europe using the Google Maps API for flash. In doing so I’ll try [...]

 

Tweet tweet flick!

07/12/08

I’ve just added a little twitter ticker flickr thing on chrisherring.co.uk which looks at my Twitter posts and fetches related Flickr image. A while ago I created a Twitter badge in flash for an indies band website, only to find 3 weeks later Twitter changed their api due to a security issue. Later I re-created [...]